![]() ![]() In this new intro, the man also turns his head towards the camera. The new "Open your mind" intro has a different man compared to the 1999 version. In Dota 2, Portal 2, Counter-Strike: Global Offensive, and Team Fortress 2, a similar logo is used, however there are differences in the head sizes, and facial features. In the May 26, 2010, update applied to Half-Life 2 and Episode One, the "Open your mind" version replaced the "Open your eyes" one, the latter now only used for the GoldSrc games. The valve detail of the picture is also present in the Half-Life texture files and used as the favicon for Valve's current website. jpgs at first) from early 1999, as itself again when the website was revamped late 2005, then removed when the website was revamped again in 2010. Before that, it was used only on Valve's official website from as far as early 1998, first alone, then changing to the "Open your eyes" version then back to itself as an animated gif (two. The two "Open your eyes" and "Open your mind" montages were both made at the same time in the late nineties, but the "Open your mind" one was never used in the games until 2007 when it replaced the "Open your eyes" version. Valve was replaced by the heavy-built man, photographed with his back turned, with the valve this time in the back of the head, showcasing the "Open your mind" concept. In 2007, for The Orange Box, the goatee Mr. The model "mrvalve.mdl" can be found in the Half-Life: Day One model files the map " valve.bsp" was given by Chris Bokitch to the users of the now defunct website Valve ERC. Only one other model is used in the map: "spiggot.mdl", the valve itself. The map used in the demonstration, dated September 9, 1998, is simply named " valve.bsp", and the model "mrvalve.mdl". The map was designed by Greg Coomer, the models were designed by Steve Theodore, and Doug Wood provided the animations.ĭuring the demonstration set in some sort of forge/workshop, the man appears as bald, bare-chested and wearing trousers, and is implanting a valve into the right side of his forehead with a machine, showcasing the "Open your mind" slogan eventually used for the heavily-built Valve guy. ![]() He originally appeared as a model in a demonstration map created by Valve to showcase the GoldSrc engine abilities, which was also an early idea for an introductory logo for their games. Valve to be used was the thin man with a goatee. Valve's model as seen in the original introduction. As of today, the identities of both the Valve guys appear to be lost, as Valve apparently did not keep any trace of their identities, the fact they are not professional models making it very difficult - if not impossible - to identify them. Open your eyes." concept for Valve's initial brand, respectively for the heavily-built and goatee men. The team then selected a bald, heavy-built man and a thin man with a goatee from the batches of "off-the-street" Polaroids. In Seattle's Broadway district, they took many Polaroids of the types of people Valve was looking for and brought the shots back to them. They then asked their agencies to walk the streets of Seattle and find more interesting people. Both men in the logos have yet to be identified.īack then, the casting agencies Valve was using to find models for the Valve Guy only proposed attractive models, while they were searching for "heavy-set", "normal" ones. Valve's Ray Ueno stated he worked with Gabe Newell and their colleagues to develop the "guy in the logo" when they decided to call the company "Valve" around 1995-1996, and needed to develop the visual brand vocabulary to go along with it. ![]()
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